FIXES: 

  1. You can now use the 2nd stick to aim +/- 60 degrees the direction you are facing.
  2. Simply moving the right stick will activate attack.
  3. Healing potions now give you 10 health.
  4. Enemies rebalanced.
  5. Left and top button now switch to the previous weapon.
  6. Final level rebalanced.
  7. Healing Potions give full health.
  8. Wider spawner's triggers to give players more time.
  9. Balanced enemy health and attack.
  10. Slower enemy projectiles.
  11. Fixed carrot flying through tree glitch.
  12. Enemies can no longer shoot through trees.  Dead players will not kill the game when transitioning to new scenes.
  13. Minor time balance in the second world.

Couch multi-player.

Recommend full screen with game controller.

Play with up to 4 people.

Keyboard Controls:

WASD - Move

Space /Rt Ctrl- Shoot

Q/Rt Shift - Switch

Game Controller

Left analog moves the character

Bottom and Left buttons fire (selected weapon)

Shoulder, Top, and Right buttons switch.



Music and Sound is from Open Game Art:

Android 128-Battle - https://soundcloud.com/android128 - https://vk.com/android128music

Subdream-Space_Philately - Christopher Leary at Melograf Mastering - www.melograf.com

rainbow rush - Yubatake - Mention Name

Tema -  Gichco  Link to Open Game Art Profile  (Mystery.mp3) https://opengameart.org/content/rock-theme

CopyCat - syncopika From Open Game Art

Ok, Next! - Alexandr Zhelanov - https://soundcloud.com/alexandr-zhelanov

Scifi Action  (final boss) - Bogart VGM - https://opengameart.org/content/scifi-action

High Energy Pyramid Level) - syncopika https://opengameart.org/content/high-energy-bgm

Unfinished Buisness  (FIRE CAVE) - MegaPixel Music - https://opengameart.org/content/unfinished-business

Awake 10 Mega Wall(good for desert level) - CONTACT (Must contact) - https://opengameart.org/content/awake-megawall-10

cynicmusic

"Dark Reigh" - Shype https://opengameart.org/content/dark-reign-chiptune-stage-music


StatusReleased
PlatformsHTML5
AuthorDr. Towle
GenreAction
Made withGodot